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1
Hello everyone :). I am G&G-Fan (or Godzilla1990s, since it wouldn't accept G&G-Fan for some reason). I'm currently making a 2D Kaiju fighting game called Brink of Armageddon: Age of the Kaiju. I have a community forum for it here. I also visit the Sunstone Games Community Forums.
2
Kaiju of the Candlepunk Universe / La Madre
« Last post by Orin The Lonely Oreo on April 27, 2016, 02:35:16 pm »
Height: 195 Meters

 Weight: 901,000

 Gender: Female

 Combat Style: Ranged

 Primary Attacks: Tendril Whip, Scythe Arms

 Secondary Attacks: Poison Bite, Clawed Arms

 Primary Weapons: Death Cloud, Cry of Anger

 Secondary Weapons: Celestial Destruction

 Energy System: Meditation

 Overview: La Madre is the fallen of the Celestial Orcs. She was cursed with a twisted form as a symbol of her
 corruption by El Padre. She is back and is very angry.

 Origin: Locked away in a volcano, La Madre was once a Celestial Orc that fell in love with another Celestial Orc known as El Padre. However, dark forces decided that this was never meant to be and began to cause a rift between them. They corrupted her, and caused her to torture and kill many people on the medieval planet that rested in orbit below her. She gave in to this dark heeding, creating more monsters to aid her in a genocide.

 In her first fight, she greatly injured El Padre and left him to die but, she didn't stay to finish the job just to let him bleed to death. He didn't die however and made a new plan. He would take her and imprison her in a massive volcano and wait for her return. It took him weeks but, he finally got himself prepared for the second round.

 In the second battle, La Madre and El Padre engaged in brutal combat; however, she was still to powerful for him handle. La Madre was desensitized from all the love she once held for the fellow orc and was ready to strike the final blow until she felt her skin become penetrated by a blade, knocking her backwards, allowing

 El Padre to defeat her. Her world went black for hours. She woke back up 94 hours later to find herself nailed, chained and muzzled. She realized she had been defeated and struggled to get free.

 Three years later, she got free, and now unleashes a new reign of terror amongst the race of humans until El Padre shows himself for a final battle to the death.

 Energy: Just like El Padre, she must be in sync with the Celestial properties of the infinite Multiverses
 in Absolute existence.

 Ranged: Death Cloud is a cloud of poisonous acidic tear gas that eats away at the flesh, causing fatal damage to a human. It damages kaiju but, not as much as a human so, to use this ability, she would require to use it several times which can prove to be fatal to herself. Her rage move is called Celestial Destruction. This enables her to call upon celestial energies to rain down over her foes and strike them directly.

 Grappling: She bites them and injects poison into her opponents and steals energy or health for herself.

 Melee: She has six arms and four tendrils; therefore, keeping her melee options open so she can go in for the perfect kill. Her bladed arms are used to hack and slash while her clawed arms are meant to scratch and grab. The tendrils are used as whips to cause devastating amounts of pain.

 Movement: She forever flies and hardly ever touches the ground. She can, however, grab onto something and maintain an idle position.

 Defenses: Cry of Anger drives her opponents into a deranged form of anger, increasing the ferocity of her foes, dropping the other stats drastically to zero. This can be used to throw foes off track, leaving them to throw their bodies at her, forcing them to fall before her agility.

 Weaknesses: Her flesh is vulnerable, leaving her as an easy target waiting to be damaged by heavy attacks. A majority of her other attacks involve flailing her tendrils and preforming extremely powerful physical attacks which also take time to recover from for she isn't entirely strong.
3
Kaiju of the Candlepunk Universe / El Padre
« Last post by Orin The Lonely Oreo on April 23, 2016, 12:14:20 pm »
Height: 167 Meters

 Weight: 40,000

 Gender: Male

 Combat Style: Melee/Ranged

 Primary Attacks: Katana Slash

 Secondary Attacks: Shield Bash

 Primary Weapons: Incendiary Blade, Shield Laser Canon

 Secondary Weapons: Power Blast

 Energy System: Meditation

 Overview: El Padre is a race of celestial orcs known as Verse Shifters. At one point, he was not enhanced by technology however, due to some issues with another Verse Shifter, he had to prepare himself and a race of humans on the planet below by creating new advancements in technology. He owns a sword that can become charged with blue and purple fire (A.K.A Celestial Fire) and a shield with a powerful laser canon. On his chest is the Mark of Orion to symbolize that he was created by the Draconics and the gods on the night of the Orion constellation. His body is now magically and technologically enhanced with new forms of tech that one would not normally find on a medieval planet.

 Origin: Verse Shifters. Celestial Orcs. These beings are known to help the Gods with shaping the infinite amount of separate multiverses across Absolute Existence. However, two of these Verse Shifters could not be separated, the two were once in love for a time. These beings, only known as El Padre and La Madre shared such a deep connection that they had to defy their duties as Verse Shifters in order to even be together. They eloped within the Garret Multiverse and made a home for themselves within the future kaijuverse, holding a planet in a solar system light years away from our own. In the time, they were happy, prosperous, and grew even closer; however, this wouldn't last due to darker forces, wanting to torture them and waiting for the perfect moment to do such a thing.

 After several years, the darker forces began to do their work and slowly began to rip them apart. El Padre wasn't willing to let his lover go so easily but, it was going to fall apart. La Madre became evil and corrupted, resulting in her tormenting the planet below. Creating legions of monsters, she reveled in her twisted rage, allowing them to make a feast of the hundreds upon thousands of innocent men, women and children. El Padre, still injured had to do something about this and came up with a plan...

 Within the next three weeks, El Padre came to finally do battle with his vile ex-lover. He gave her a twisted new form and buried her inside a volcano, binding her wings with titanium chains, placing a muzzle of molten rock around her mouth, and nailing her tendrils down with obsidian spikes. The rest of the kaiju would have to be dealt with in another way and he decided to take the form of a brilliant scientist and alchemist. Through this form, combined with the magic of the celestial beings, he would create advanced technology to help aid the people against the threats created by his amor perdido.

 Energy: A being of Celestial importance, El Padre must stop battle allow himself to be in sync with the Celestial properties of Absolute Existence. While charging his energy, a shield appears around him in order to protect him from any incoming attacks.

 Ranged: The Shield Laser Canon is used whenever he needs to defend himself via shield. Every time he Blocks (Duck Button), The canon instantly fires and blasts his foes backwards and off their feet. For a more powerful attack, He uses Power Blast (Rage Attack) to plant his shield on the ground, and unleash a very powerful 3 burst blast upon his opponents and allow more catastrophic damage to be done to his enemy.

 Grappling: He grabs his opponents and bashes them with his shield, dealing concussive damage by emitting a concussive energy blast that can stun opponents for a time.

 Melee: His normal Melee attack consists of him using the Katana in his hand and preforms his combat through classic Sword and Shield techniques. For energy attacks, he can charge his weapon with celestial fire for more effective damage.

 Movement: He walks like a regular human would but, he also has a jet pack that allows him to fly twice as fast from before he had a jet pack. He also uses Rocket boosters on his heels to give him that extra boost when he levitates.

 Defenses: His shield allows a decent defense and the canon keeps his foes at bay...
 If they aren't too quick for the canon that is.

 Weaknesses: The canon on the shield can only fire in a straight path and can easily be dodged by opponents who are either skilled with their agility or have teleportation abilities. Other than that, Opponents can simply outflank him.
4
Orinverse Kaiju / Zadrecestion
« Last post by Orin The Lonely Oreo on April 20, 2016, 05:15:19 pm »
Zadrecestion

 Height: 60 meters

 Weight: 0

 Gender: Male

 Combat Style: Ranged/Melee

 Primary Attacks: Shadow Claw, Shadow Whips

 Secondary Attacks: Shadow Kick, Event Horizon Grasp

 Primary Weapons: Hypnosis, Shadow Shock

 Secondary Weapons: Black Hole Energy Blast

 Energy System: Absorption (Takes in energy through his body)

 Overview: Zadrecestion was the first one to escape the super massive black hole that he and his seven siblings were sealed in. He now searches for his brother, Dreamwalker, on our planet, seeking to aid him in a conquest for darkness...

 Origin: After a war between the celestial spirits and The Star Men, Zadrecestion along with Dreamwalker and his other siblings became trapped within the Black Hole at the center of the Milky Way Galaxy. This imprisonment lasted for a couple hundred centuries until Dreamwalker escaped and sought revenge on the spirits. Dreamwalker was powerful enough to battle the spirits alone but, with an ever increasing amount of kaiju, Dreamwalker's power has now become irrelevant. Dreamwalker knew he had to return to release all seven of his siblings in order to unleash a power known as Dread Shade onto the world.

 For now, he only gained enough power to at least pulled one of them out; however, with this, Dreamwalker had the plan to pull each one of his siblings out one by one in order to do so. With the power that he currently had, he released his brother, Zadrecestion from the depths of the black hole.

 Zadrecestion remains grateful to his brother...
 and is prepared for the ultimate plan.

 Energy: Zadrecestion absorbs light molecules. The speed his energy regenerates depends on the time of day: Night time will cause a drastic reduction in Energy Regain Speed where day time, he gains energy much
 faster. At dawn, his energy regain will be very slow with spikes of a faster regeneration speed. At dusk, his energy regain will have a fast regain speed with spikes of slowing down.

 Ranged: Hypnosis will keep his opponents in a trance, forcing them to stand still as they take a beating. Shadow Shock allows him to fire black lightning from his back, shocking his opponents to near-death. And for the secondary? Well, ever heard of when a black hole has an eruption? Pretty much similar to that in much more of a concentrated cosmic beam. Slow time allows him to cause the planet around him to move in slow motion, allowing him to be faster than his foe.

 Grappling: Event Horizon Grasp forces his opponent to him and unleashes a small burst of Black Hole Eruption energy (see ranged)

 Melee: Shadow Claw is like your normal scratch attack. Same with Shadow Kick being your normal kick attack. Shadow whip, however, allows him to turn his fingers into clawed whips, dealing an extra 5% damage to his foes compared to hs standard punch/kick combos.

 Movement: Even though he is a shadow being, Zadrecestion is capable of walking as a normal creature of this realm would. He also can float and fly via telekinesis

 Defenses: His defenses are pretty much the ability to slow time for at least 45 seconds and using his ranged abilities as a way to push opponents back when he takes too much damage.

 Weaknesses: His arrogance he had back in the first war with the celestial spirits led to his downfall. He still has too much pride. With that pride comes the price of not thinking about his loss or eventual death at the hands of far greater foes. He rushes into combat, thinking his victory will be easily taken when in reality, it won't be so easy.
5
Orinverse Kaiju / Urufukage
« Last post by Orin The Lonely Oreo on April 20, 2016, 05:05:49 pm »
Height: 80 meters tall 130 meters long

 Weight: 50,000 tons

 Gender: Female

 Combat Style: Melee

 Primary Attacks: Lycanthrope Bite, Wolf Slash

 Secondary Attacks: Lizard Kick, Lizard Tail Whip

 Primary Weapons: Sonic Howl, Energy Orbs

 Secondary Weapons: Poison Fur Darts, Acidic
 Rabies

 Energy System: Stamina

Overview: In prehistoric times, there was a race of creatures that was a mysterious Mammalian/Reptilian hybrid. Later, this creature re-emerged in Europe, attacking many citizens.

Origin: After the extinction of the dinosaurs, the Age Of Mammals came. However, there was a new breed of mysterious beings that had spawned near where modern day Europe would be. These creatures once roamed during the Ice Age and attacked many lesser creatures, including the humans of the day and age.

 Eventually, there was a mass extinction and nearly all of these mega-beasts faced extinction but, only one survived, frozen in an ice berg, near Great Britain. When the creature first surfaced in the 1980's, It went on a rampage and was attacked with full hostility. After taking a beating, the creature went into the sea, retreating to the Canary Islands. Rumors are that the creature has died but, They are completely wrong...

Energy: The creature has classic energy regen. Nothing Special

Ranged: Similar to a DragonBall Z's Kame Hame Ha attack, Urufukage is capable of unleashing orbs of energy in a similar fashion. Sonic Howl is exactly as it sounds... A sonic wolf howl as rings of pure energy exit the mouth. Poison Fur Darts allow the monster to shoot sharpened needles of its fur. The fur is poisonous and will stun an opponent for at least 25 seconds.

Grappling: She takes of her opponents and bites them, her saliva being acidic and laced with rabies. This will cause fatal passive damage to those who fail to resist her grasp.

Melee: She is up close, always seeking to be in her opponents face. Like a primal hunter, she feels the need for her bloodlust to be satisfied. She will constantly want to claw, bite and beat her opponents to the ground, making them beg for their dear life.

Movement: Her movement is a mix of lizard crawling and wolf skulking. Her tail starts in an upright position but, at critically low health, her tail goes between her legs (just like a normal wolf)

Defenses: She deals full on melee blows but, when she feels things get too hairy, she resorts to her ranged attacks until it's safe again.

Weaknesses: As she is part wolf, she is sensitive to the paranormal. This will cause fear and hesitation when dueling supernatural entities
6
Orinverse Kaiju / Sabaibā
« Last post by Orin The Lonely Oreo on April 20, 2016, 04:58:15 pm »
Height: 78 Meters

Weight: 45,000

 Gender: Female

 Combat Style: Melee

 Primary Attacks: Bite, Head-butt

 Secondary Attacks: Tail Swipe, Forward Charge

 Primary Weapons: Double Helix Ray

 Secondary Weapons: Outlandish Toxicity

 Energy System: Hunger/Fury/Unstable Battery

Overview: Pretty much explained in the Origin

Origin:
 It is the time of the Cretaceous and a female Spinosaurus has just laid her eggs and currently is watching over her nest as the day slowly shifts into night. As she begins to rest, she becomes distracted by something. The sound of something crashing followed by splashing.

 Shaking it off, the dinosaur went to investigate to find a UFO and some strange human-like bodies amongst the wreckage. She didn't realize that the UFO contained some toxic waste from their planet; thus overlooking what remained of the crash site and dying of exposure to the toxic waste.

 At least three of the eggs she laid never hatched, the embryos dying in the process; however, a fourth one survived, causing a premature hatchling to emerge from the nest. This infant was born not with scales but, with mammalian flesh instead. Veins made themselves visible through the thin parts of her skin showing the green-colored blood bulging with every pulse and heartbeat. The creature looked around for a nice meal, finding the remains of what was meant to be her family. She didn't understand what happened to them, or to her; however, she was hungry, and feasted upon the eggs with the contaminated body for her daily meal.

 The ingestion caused even further mutations, including massive patches of fur to grow in most areas as well as arm shrinkage. Her growth rate accelerated but, not her aging; however, her increased aggression and primal fury have made her as savage as an adult dinosaur but, she outgrew the entirety of the primeval populace. She became the Apex Predator and rose to great power.

 The extinction happened, the Ice Age following afterwards, the dinosaur population had fallen to endangerment, leaving only the mighty Sabaibā to survive.

Energy: The monster feeds off of any biological mass that she can get her teeth on. Her hunger drives her to insanity the faster her energy burns up, leading her to switch from gaining energy through hunger to Fury when she reaches 50% Energy; however, when she's at her lowest percent of energy, she is driven to the point of madness, becoming an Unstable Battery until her energy bar is full again

Ranged: Her double-helix ray deals not heat or frost damage but, rather it deals Cosmic damage. Her Outlandish Shockwave also unleashes a blast of cosmic energy that deals devastating amounts of damage.

Grappling: Her arms are crippled, disallowing her grappling capabilities but, her Outlandish Shockwave can stun opponents which leaves them vulnerable to a headbutt or a forward charge. Tail Swipes are also an option.

Melee: Melee attacks are actually very basic to the point a description for them is not needed

 Movement: She mimics the same movement as Godzilla would.

 Defenses: She is incapable of bodily defenses but, despite being melee based, she might use her ranged attacks to keep melee based opponents at bay, where her foes that use ranged attacks cause her to use a charging based attack as a defense.

 Weakness: Her body was mutated to the point she was born with soft and exposed flesh rather than scales. This means that she has absolutely no armor at all to protect from heavy attacks.
7
Orinverse Kaiju / Gemulet
« Last post by Orin The Lonely Oreo on April 20, 2016, 04:13:34 pm »
Height: 60 meters

 Weight: 30,000 tons

 Gender: Female

 Combat Style: Charging

 Primary Attacks: Rush, Head but

 Secondary Attacks: Ruby Fang Bite, Ruby Triple Claw

 Primary Weapons: Quartz Beam, Amethyst Shockwave

 Secondary Weapons: Sapphire Eye Beams, Emerald Shield

 Energy System: Meditation (The emeralds absorb sunlight and convert it to energy)

 Overview: Gemulet is a Dimetrodon that was mutated by a mysterious object from outer space which carried some magic gemstones. These now give Gemulet some extraordinary abilities to be used in combat.

 Origin: About 40 million years ago, a species of Dimetrodon has walked the earth for their last and final moments. They didn't know that the earth would be hit with a catastrophic impact that would lead them to their own extinction within the next three hours. Three hours later, the UCO (Unidentified Crashing Object) came down and devastated the landscape, annihilating everything in its path. All but, one of the Dimetrodons. This one was the only survivor, as it was far from the blast radius but, as they always say, curiosity killed the cat. This lone creature went to the crashed object and came too close, becoming trapped in a field of mystic energy. The Dimetrodon was twisted and contorted as the legs became stretched out to become similar to a hybrid of a dog or a cat's. Gems were infused with its body with a flexible strip of rose quartz implanted with Amethyst gemstones. The sail was infused with Emeralds and rose quartz, the strips of bones, becoming pillars of gold. Rubies were fused into her claws and teeth. Finally, her small eyes became sapphires with a bright blue color and it was with this, Gemulet was born as a kaiju.

 3rd Millenium B.C:
 A race of beings from the planet of the UCO's origin, came to this planet to experiment on it yet, there was a a complication. A rebellion broke out and a war started between the two groups. The rebel's numbers dwindled to at least four. This is when Gemulet awoke, finding a world that was being destroyed. Gemulet had already seen the destruction of her own species and dared to not watch other species hindered by destruction and extinction. She took action by attacking the ones who wanted to use the planet for their own purposes. She saw the rebels and prepared to attack but, within their eyes, she saw a sense that these four weren't like the ones she attacked. She knew that the world would be safe with them; therefore, she and the alien beings agreed that Earth of this dimension would be protected without her but, Gemulet wanted to be disconnected from this universe, to be free from the pain of the current Earth. The beings used their magic and sent her to an alternate Earth. The Earth of the Orinverse

 Energy: Gemulet lies down on her stomach, allowing her to recharge her energy but, it hinders her combat,
 leaving her vulnerable.

 Ranged: Her quartz beam is a white quartz energy beam that is launched from her mouth. This is a beam that does more damage to opponents overtime the longer its in use. The sapphire beam however, slows opponents down, freezing them almost.

 Grappling: She really has no way to grapple for she is strictly a quadrupedal kaiju.

 Melee: Her ability, Ruby triple claw, consists of one physical strike, later allowing two more strikes of pure energy to strike downward.

 Movement: Despite that she is a dimetrodon, her body has changed which now enables her to run similar to that of a lion or a greyhound

 Defenses: Her Emerald Shield blocks physical attacks and beam weapons. Her new swiftness and agility also grant her a good advantage of evasion.

 Weaknesses: When she charges her energy, she becomes vulnerable to attack. When she uses up all her energy, she can't deflect her opponents attacks. So, without energy, she becomes screwed when she doesn't use it wisely. At least her swiftness makes up for the two.
8
Orinverse Kaiju / Dreamwalker
« Last post by Orin The Lonely Oreo on April 20, 2016, 04:10:27 pm »
Height: 130 Meters

 Weight: (being an alternate manifestation and separate Super form of Ghostra, It has no weight)

 Gender: Non-gender

 Combat Style: Evasive/Melee/Control (Psychic Melee Attacks)

 Primary Attacks: Cold Stare (gives opponents the chills, making them back away slowly), Fearful Control (Keeps it's opponents away by heavily inducing thoughts of fear into their mind, making them cower in fear forcing them to go back upon approaching it)

 Secondary Attacks: Shadow Tail Whip, Dissipate (Disappears and Teleports to another area of the map, usually on the darkest part of the map.)

 Primary Weapons: Shadow Flame (Black Flames shot from where mouths are supposed to be. This causes freezing and magic damage), Shadow Summon (Creates a Shadow Copy of any opposing Kaiju that battles the foe), Ultimate Possession (Allows Dreamwalker to posses the three types of Kaiju that his weaker copy, Ghostra couldn't and can posses opponents that are knocked out)

 Secondary Weapons: Darkest Nightmares (The screen becomes dark for sixty seconds leaving only the six red eyes to “Break The Fourth Wall” as there are screams of agony coming from the kaiju and a hushed demonic voice becomes present) NOTE: This does not lead to a Jump-scare.

 Energy System: Mental Parasite (Feeds off emotions of Fear, Guilt, anxiety and Dementia)

 Overview: Dreamwalker is a much stronger, more powerful celestial shadow that seeks to bring darkness to the Orinverse. He was Ghostra's ultimate mistake...

 Origin: Ghostra, a foolish and young energy being was tasked with taking the souls of the dead into space, in order to give them life as stars; however, after seeing the wickedness humanity was capable of, Ghostra questioned herself of what she should do with the evil spirits. Her solution was to imprison the evil spirits within a black hole, casting them down into the abyss, letting them get sucked into the center, never to emerge again. This continued for the first very first two millennia but, the consequences of planting evil into a black hole.

When Ghostra was away, the black hole shifted. It twisted and morphed, reconstructing itself into a new shape. The black hole formed a basic body, thick black legs, similar to those of a tree-trunk painted solid black. A large thick tail formed from the back, waving slowly as if it were a slow claymation film. From the front of his body, three heads were formed. They bore no mouths but, they did form two hollow eyes on each face. In rage, and a wish for revenge, the eyes were filled with red light as a mockery of Ghostra's residual color. Dreamwalker is born.

And are you ready for your worst nightmare?

 Energy: Dreamwalker is a manifestation of Nightmares. It is a personification of all the worlds worst nightmares. It will make a feast of an opponent's fears and nightmares. It starts off with 10% energy and builds it's energy up by being a mental parasite. At 50% Energy, Dreamwalker, can either use Ultimate Possession or Shadow Summon. When at 100% it uses Darkest Nightmares which will blacken out the screen, leaving only the red eyes to stare directly at the player as the opponent's kaiju will scream in pain and agony while a Demonic Voice is heard in the Background.

 Ranged: Cold Stare forces Dreamwalker's foe to back away in fear as Fearful Control allows it to implant fears and Nightmarish daydreaming into the foe's mind. Shadow Flame is fire that is constructed of shadows that will freeze opponents regardless of being weak to frozen or not.
 Grappling: It does not grapple or physically touch opponents

 Melee: With the exception of one attack and Ultimate Possession, Dreamwalker uses more psychic attacks than physical attacks.

 Movement: Dreamwalker floats and hovers, only moving slightly but in a slow, creepy and eerie way.

 Defenses: It can Phase like Ghostra and float right through attacks, opponents and buildings.

 Weaknesses: As far as the Kaiju and other sentient beings are concerned, weaknesses are unknown at the time but, Dreamwalker is still beatable.
9
Orinverse Kaiju / Illuminance
« Last post by Orin The Lonely Oreo on April 20, 2016, 04:07:11 pm »
Height: 55 Meters

 Weight: None

 Gender: None

 Combat Style: Melee

 Primary Attacks: Solar Slash, Solar Storm Beat-down

 Secondary Attacks: Blinding Light (blinds the enemy for at least 10 seconds)

 Primary Weapons: Blue Nova Eye beams, Scorching Possession (Deals passive heat damage to a possessed opponent)

 Secondary Weapons: Deadly Supernova (Unleashes a shock wave that demolishes everything in it's path)

 Energy System: Elemental Affinity (Solar Power, regains energy slower when it's night)

 Overview: A Spirit that was created when Dreamwalker and Ghostra battled on the surface of the sun that uses Solar powers to change the tide of battle.

 Origin: Once Ghostra was created, The Star Men decided to focus on creating a second spirit but, rather than use a Red Super-Giant, they chose a Yellow Draw Star to form this second body. Including the usage of multiple asteroids, The Star Men gave a physical body to the spirit kaiju who is now known as Illuminance. He was given the task to tend to the stars that were both born, and entering death. For a time, Illuminance tended to his job with the stars but, during this task, a black hole was formed. From this hole, a menacing Shadow Being emerged and overpowered him. In fear, he left the black hole as one massive super being emerged from the blot of inky black darkness.

 The threat was assessed by The Star Men and they knew what had come. The Shadows have returned from the Dimension of the Shadows: A horrid place of pure black and white, a place from within the singularities of Black Holes. From here, The Spirit Wars began and would not end until Earth Year 1542.

 2011:
 Ghostra and Dreamwalker had fought one another on earth, causing so much destruction; however Ghostra decided to take the battle into space. She grabbed Dreamwalker and threw him into space and tried to dissipate him, using the surface of the sun. Hoping to see that this demon of cosmic darkness destroyed, she was put in a dark mood of dismay when he stood there, with the same evil look on his face. In rage, she repeatedly pounded him into the surface of the sun, until he Teleported behind Ghostra and pile-drove her into the sun's surface. Dreamwalker retreated and left Ghostra to burn. Struggling to rise, Ghostra was later picked up by a supernatural being...

 A golden being with blue eyes.

 Energy: Illuminance uses Solar energy to regenerate energy.

 Ranged: Illuminance can Expel a powerful supernova from around it's body to deal a critical amount of damage to anything in it's path. He also can use Eye beams that are blue in color that deals X damage, depending on what his opponents are weak to . With Scorching Possession, Illuminance can possess his opponents and deal passive burn damage to both himself and what he controls.

 Grappling: This is where Solar Storm Beat-Down comes into play; He grabs his opponent and deals heat and melee damage by grabbing his opponent and slashes them for 15 seconds straight.

 Melee: Solar Slash is an average Claw attack. For the second attack, see grappling.

 Movement: Floats almost the same way as Ghostra, Sometimes uses arms for a creepy Spider-Like movement pattern

 Defenses: See Blinding light.

 Weaknesses: There is a 50/50 chance that Illuminance will take a massive amount of self-inflicted damage from using Deadly Supernova and since he was formed of a star, his energy weapons have a chance of dealing "Self-Harm" Side-Effect and once he takes a certain amount of damage, He cannot use ANY energy weapons without dealing passive burning damage to himself. This means the player must use more melee if they want to have a chance at beating their opponents.
10
Orinverse Kaiju / Cosmica
« Last post by Orin The Lonely Oreo on April 20, 2016, 04:04:20 pm »

Height: 190 meters

 Weight: 0 Tons

 Gender: Female

 Combat Style:

 Primary Attacks: Possession, Wormhole Displacement

 Secondary Attacks: Shadow Claw, Time Freeze

 Primary Weapons: Cosmic Blast, Cold Stare

 Secondary Weapons: Shadow-Star, Star Burn

 Energy System: Stamina (Because she is fueled by all things around her)

 Overview: Cosmica (Yes she is "Another Ghostra Recolor") is the fourth being that was involved in a war against a demonic shadow being called Dreamwalker. Now that Ghostra, Dreamwalker and Illuminance have appeared, She has risen from the Light Realm to assist her former allies in the war against Dreamwalker and his 7 Shadow Brethren.

 Origin: 11 years ago, Ghostra appeared... 9 years ago, Dreamwalker followed and 8 years ago Illuminance made his own presence known. The cosmic spirits are falling to the Children of the Shadow Dimensions and need help from the Almighty Cosmica, Daughter of the Cosmos, a sister of Ghostra and Dreamwalker (Explaining her color scheme) to aid them in this fight...

 Eons ago, when the universe was first born, Cosmica, Illuminance, Ghostra were at war with the shadow beings. Dreamwalker and his children came after the three Spirits, only to be sealed in the first eight black holes, imprisoned there for what was meant to be an eternity. That eternity did not last an eternity...

 Now, she has emerged into the modern universe, and is urgently trying to fight against Dreamwalker, hoping that none of the 7 children have been released...

 It turns out that it might already be too late...

 Energy: She absorbs all things within the cosmos, whether it be organic or not.

 Ranged: She tends to not use weapons as much. Star Burn is energy channeled through her hands and unleashed in a barrage of orbs.

 Grappling: This is what Possession is for.

 Melee: Shadow Claw- A multi-arm slash that causes freezing damage, slowing her opponents down in the process.
 Time Freeze- Freezes time in order to attack her opponents as they are idle for 15 seconds.
 Wormhole Displacement- It replaces ducking with the ability to teleport her opponents away from her.

 Movement: She floats like a normal ghost but, also crawls with her arms.

 Defenses: Her Ranged is her defense. Cold Stare allows her to intimidate her opponents and discourages them from charging her. Shadow-Star enables her to take in Shadows to unleash them as an explosion of light.

 Weaknesses: She shares damage with a character she is possessing and is unable to use her energy weapons at 50% life.






























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